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Department Page – Computing

Department Introduction

WELCOME TO THE ICT DEPARTMENT

In years 7, 8 and 9 pupils have timetabled lessons in Computing/ICT during which time they follow a curriculum which encompasses topics such as e-safety; programming; game design; web authoring (using HTML and CSS); animation; podcasting, spread sheet modelling.

In years 10 and 11, pupils may opt to study a “Certificate in Digital Applications (Level 2)” which is a GCSE equivalent or GCSE in Computer Science.

The Certificate in Digital Applications (Level 2) involves the pupils in the planning, design and creation of digital content using 2D/3D graphics creation tools and web design/creation tools in a real life scenario.  Since this is a practical course theory is covered separately.  Students explore how digital technology impacts on the lives of individuals, organisations and society. They learn about current and emerging digital technologies and the issues raised by their use in a range of contexts (learning and earning, leisure, shopping and money management, health and well-being, on the move). They also develop awareness of the risks that are inherent in using ICT and the features of safe, secure and responsible practice. In addition students broaden and enhance their ICT skills and capability.

GCSE in Computer Science involves pupils in developing their understanding of current and emerging technologies, understanding of how they work and apply this knowledge and understanding in a range of contexts. In addition they acquire and apply a knowledge, some technical skills and an understanding of the use of algorithms in computer programs to solve problems using programming.

Facilities:

Over 400 networked computers throughout the school

–           4 Main ICT Teaching rooms with 120 networked computers, plus:

–           subject specific ICT facilities within specific subject areas e.g. Technology

–           suite of 20 computers in the library

Clubs:

The computer facilities are available for use every lunch time and after school for pupils to work on school work. Regular clubs include:

  • Game Design / Programming Club.
  • Minecraft Club
  • Lego Mindstorms – build and programming

Please do not hesitate to contact Mr Coldwell should you wish to find out any additional information.

KS3 Curriculum
KS3 Curriculum

Year 7 Topics – To be used as revision list
Autumn Term Spring Term Summer Term
E-Safety & Digital Citizenship Analysing Data Graphics and Design
Multimedia Digital Products Spreadsheet Modelling Computer History and Developments
Technology – taught on a rotation basis so unit order is not specific

1)      Binary conversions, Hardware, CPU’s, Operating Systems

2)      Python Programming

3)      Scratch Programming

Year 8 Topics – To be used as revision list
Autumn Term Spring Term Summer Term
E-safety & Digital Citizenship Technology Around Us Scratch Programming
Information reliability Databases Real life situation project
Graphics and Design
Technology – taught on a rotation basis so unit order is not specific:

1)      Binary addition, Hexadecimal Conversion, Computer Logic

2)      HTML/CSS web authoring

3)      Python programming

Year 9 Topics – To be used as revision list
Taught on a rotation basis so unit order is not specific
1)      E-Safety and Digital Citizenship

2)      Networks and Data Storage

3)      Python Programming

4)      Advanced Python Programming

5)      Advanced Game Design using Scratch

6)      CPU Architecture and Assembly Programming

7)      Spreadsheet Modelling

8)      Real Life Scenario Graphics/Design project work

 

Assessment Details
Pupils will be taught a variety of topics over the year, each of which will be assessed with a KAT (Key Assessed Task). This will provide your child with a level and this will help determine the overall level achieved at the end of the school year.  Each topic will be assessing very different skills set, from web design to programming.
Useful Websites and Textbooks
There is no set textbook for Computing and ICT in Key Stage 3.

The following websites will be particularly useful:

www.teach-ict.com

http://scratch.mit.edu/  (this is free downloadable software that we use in school)

www.howstuffworks.com

www.instagrok.com

Pupils could also Google topics/terms that we might be working on. There are lots of YouTube clips to explain topics and how to do things on software packages and even tutorials to help teach yourself things like the Python programming language (for the super keen).

 

KS4 Curriculum
KS4 ICT Curriculum

Year 10 content
Autumn Term Spring Term Summer Term
Learn how to analyse tasks, design solutions, create 2D & 3D graphics and improve evaluation skills in a real life project. Further practise on analysing tasks and designing solutions but this time in order to create a web based portfolio.  Evaluation skills are again developed. Controlled Assessment Tasks – 2D/3D Graphic products and associated web content with a fully documented plan and solution.
Year 11 Topics – To be used as revision list
Autumn Term Spring Term Summer Term
Controlled Assessment Tasks – 2D/3D Graphic products and associated web content with a fully documented plan and solution. Further web creation practise in preparation for online examined element Finalising Assessment work

 

Assessment Details
This is not a GCSE as the Government has withdrawn all ICT GCSE’s.  This is an equivalent qualification and offers pupils the same point score as a GCSE when applying for college.  Practical Assessed tasks are worth 75% of the final grade for this course.  This includes all documentation, design and creation work and is presented in a custom made (also assessed) website portfolio.   The course is concluded with a 25% practical examination incorporating design and web creation.

Pupils are provided with folders to store their design work with planning documentation printed when completed.  This is assessed in on ongoing manner with detailed feedback given during tasks to aid completion.  Half termly predicted grades are given based on this folder.

Printed worksheets are made available for theory based homework to ensure a broader knowledge of ICT than that required by the curriculum

Useful Websites and Textbooks
There are no relevant textbooks for practical content.

Design skills should be practised where possible – use of YouTube guides and 2D/3D graphics and web creation software outside of school would be beneficial.

www.sketchup.com has free 3D design software

KS4 Computer Science Curriculum

Year 10 Topics – To be used as revision list
Autumn Term Spring Term Summer Term
Data Representation Computer Logic Programming – analysis, design, testing methods
Assembly Language Programming Networks
Processor Architecture System Security
Memory and Storage
Python Programming – inputs/outputs/strings/lists/iteration/selection/file read & write
Year 11 Topics – To be used as revision list
Autumn Term Spring Term Summer Term
Python Programming Re-Cap and Advanced Skills Continued Non-Examined Assessment task – 20 hours Revision of all topics for exam preparation
Non-Examined Assessment task – 20 hours
Common Algorithms
System Software
Ethical and Legal Considerations

 

Assessment Details
Pupils will complete end of unit tests on each section covered with a half termly prediction based on their current standard of work.  Homework is given weekly and are related to the current lesson topics or prior learning during programming units.

Non-Examined Assessment (coursework completed in an examination environment) is worth 20% of the course.  This is in the form of a 20 hour programming task.  Pupils are marked on analysis, design, creation, testing and evaluation of their solutions for a range of real life scenario tasks.

There are two examinations at the end of the course, each worth 40% of the final mark.  One paper examines knowledge of computer systems theory whilst the other concentrates on computational thinking, algorithm knowledge/understanding and programming.

Useful Websites and Textbooks
CGP – GCSE OCR Computer Science Revision Guide (ISBN: 9781782946021) – £5.95

PG Online – OCR GCSE Computer Science (ISBN: 9781910523087)  – £16.80

Pearson Computer Science Revision Guide (ISBN: 9781292133904) – £5.99 (or £2.50 from school whilst available)

Online textbooks are available from school although they are too large for printing cost efficiently, pupils may bring in storage devices in order to take a digital copy home.  These can then be read on PC’s or many e-readers.        

Class folders with notes; pupils are provided with photocopied sheets when appropriate to support their learning in class and provide revision materials when required. The following websites will be particularly useful:

http://www.gcsecomputing.org.uk/support/index.html

teach-ict.com/gcse_computing.html

http://www.codecademy.com/

Pupils should also Google topics/terms that need revising. There are lots of YouTube clips to explain topics.

Revision

 

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